Your team
Inviting people
Open Team in the top bar. There are two ways in:
By email. The person gets a message with a link. You choose the role they arrive at. The invitation is bound to that address — nobody else can use it.
By a shareable link. Anyone with the link can join. Use it for a group chat or a kickoff message where you do not want to type twelve addresses.
A shareable link always joins as a member, whatever role you picked. A link can be forwarded, so it must not be able to hand out admin. If someone needs a higher role, raise it after they join.
Invitations expire after seven days. Revoking one takes effect immediately.
The three roles
| Member | Admin | Owner | |
|---|---|---|---|
| Work on boards, cards and comments | ✓ | ✓ | ✓ |
| Create and delete boards | ✓ | ✓ | ✓ |
| Remove anyone’s comment | ✓ | ✓ | |
| Invite and remove people | ✓ | ✓ | |
| Change roles | ✓ | ✓ | |
| Rename the team, set the invite policy | ✓ |
Two rules keep a team from locking itself out, and neither can be overridden:
- The last owner cannot be demoted or removed. A team always has someone who can administer it.
- Nobody can change their own role. Promotion is something another person does to you.
Who may invite
An owner sets the team’s invite policy: everyone, only owners, or only people who have been given the right individually. The default is everyone, which is usually right for a team small enough to be using Noeto.
Names
Someone’s name comes from their own account. A team can override it — useful when two people share a first name, or when an account name is a lowercase handle Google supplied. The override applies only inside that team; their account is untouched, and clearing it reveals the account name again.
Removing someone
Removing a member takes effect on their next request — not at the end of their session. Their cards and comments stay on the board; the person is what leaves, not their work.
Removal also invalidates their access tokens for that team, with nothing to remember to revoke.